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	<title>Comments on: The Monetization of User-Generated Content</title>
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	<link>http://www.markevanstech.com/2007/01/28/the-monetization-of-user-generated-content/</link>
	<description>Insight and Analysis from North of the Border</description>
	<pubDate>Sat, 22 Nov 2008 13:26:46 +0000</pubDate>
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		<title>By: Mark Evans</title>
		<link>http://www.markevanstech.com/2007/01/28/the-monetization-of-user-generated-content/#comment-2571</link>
		<dc:creator>Mark Evans</dc:creator>
		<pubDate>Mon, 29 Jan 2007 13:16:05 +0000</pubDate>
		<guid isPermaLink="false">http://markevanstech.com/?p=2065#comment-2571</guid>
		<description>It would be a shame if money started to affect peoples' enthusiasm to create their own content, which has been one of the Web's most interesting features over the past couple of years. Personally, I think they money will have a minimal impact because the Web - at least for now - is about the "average joe" having the ability to tap a huge distribution network as opposed to making a few bucks.</description>
		<content:encoded><![CDATA[<p>It would be a shame if money started to affect peoples&#8217; enthusiasm to create their own content, which has been one of the Web&#8217;s most interesting features over the past couple of years. Personally, I think they money will have a minimal impact because the Web - at least for now - is about the &#8220;average joe&#8221; having the ability to tap a huge distribution network as opposed to making a few bucks.</p>
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		<title>By: Aaron</title>
		<link>http://www.markevanstech.com/2007/01/28/the-monetization-of-user-generated-content/#comment-2570</link>
		<dc:creator>Aaron</dc:creator>
		<pubDate>Mon, 29 Jan 2007 04:13:03 +0000</pubDate>
		<guid isPermaLink="false">http://markevanstech.com/?p=2065#comment-2570</guid>
		<description>Yes, but only after Scoble threw his hissy fits did he admit that Intel is a "client" of his. 

Only Robert seems to know the difference between a "sponsor" and a "client," but it's easy to tell what to call it now: "conflict of interest."

Is he a tech vlogger or a PR flack? Apparently Scoble thinks you can play both sides.</description>
		<content:encoded><![CDATA[<p>Yes, but only after Scoble threw his hissy fits did he admit that Intel is a &#8220;client&#8221; of his. </p>
<p>Only Robert seems to know the difference between a &#8220;sponsor&#8221; and a &#8220;client,&#8221; but it&#8217;s easy to tell what to call it now: &#8220;conflict of interest.&#8221;</p>
<p>Is he a tech vlogger or a PR flack? Apparently Scoble thinks you can play both sides.</p>
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		<title>By: Anonymous</title>
		<link>http://www.markevanstech.com/2007/01/28/the-monetization-of-user-generated-content/#comment-2566</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Sun, 28 Jan 2007 18:08:53 +0000</pubDate>
		<guid isPermaLink="false">http://markevanstech.com/?p=2065#comment-2566</guid>
		<description>I find half of what makes user generated content so appealing is that it is home made and from the average joe. If you start paying for content and making so called "better content" what do you have? You have studio type production of videos and not the home made stuff from before. 

On the web there is a ton of this better quality video.... its called movie trailers or short film or clever commercials (mac commercials for instance). I find the appeal in Youtube because its some person somewhere saying "What if I put mentos in some pop?" or "Who is this person and why are they doing this?" Not the video that reads "oh... another video from company XYZ trying to sell me on some high budget refined video piece with some monetary goal."

Now the only video series I have seen on Youtube that really does attempt to sell a product and yet keep that home made feel is those "Will it blend?" blendtech videos where he throws crap into the blender to show how powerful it is and to be entertaining. Even that still has some home made touch to it since it looks like it costs a blender and a man's time for each video.

If they attempt to commercialize content to make a buck on there, the average person will be tempted to go elsewhere.</description>
		<content:encoded><![CDATA[<p>I find half of what makes user generated content so appealing is that it is home made and from the average joe. If you start paying for content and making so called &#8220;better content&#8221; what do you have? You have studio type production of videos and not the home made stuff from before. </p>
<p>On the web there is a ton of this better quality video&#8230;. its called movie trailers or short film or clever commercials (mac commercials for instance). I find the appeal in Youtube because its some person somewhere saying &#8220;What if I put mentos in some pop?&#8221; or &#8220;Who is this person and why are they doing this?&#8221; Not the video that reads &#8220;oh&#8230; another video from company XYZ trying to sell me on some high budget refined video piece with some monetary goal.&#8221;</p>
<p>Now the only video series I have seen on Youtube that really does attempt to sell a product and yet keep that home made feel is those &#8220;Will it blend?&#8221; blendtech videos where he throws crap into the blender to show how powerful it is and to be entertaining. Even that still has some home made touch to it since it looks like it costs a blender and a man&#8217;s time for each video.</p>
<p>If they attempt to commercialize content to make a buck on there, the average person will be tempted to go elsewhere.</p>
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		<title>By: Eric</title>
		<link>http://www.markevanstech.com/2007/01/28/the-monetization-of-user-generated-content/#comment-2563</link>
		<dc:creator>Eric</dc:creator>
		<pubDate>Sun, 28 Jan 2007 15:22:28 +0000</pubDate>
		<guid isPermaLink="false">http://markevanstech.com/?p=2065#comment-2563</guid>
		<description>I am sure that a lot of people will look for content distributors willing to pay them for their work, but this could have the inpact of making this content biassed to the company signing the checks and become just like any other, traditional content distribution machine... looking to make some $$ and being very hardlined about the copyrights. 

To me the appeal of USG is that it seems to have a life of its own, and is being generated by people who mostly want to share their point of view with the world.

I think this aproach of paying for content could be usefull, but needs to be looked at carefully, because this could burst a very good bubble that has been built up over the years for USG.</description>
		<content:encoded><![CDATA[<p>I am sure that a lot of people will look for content distributors willing to pay them for their work, but this could have the inpact of making this content biassed to the company signing the checks and become just like any other, traditional content distribution machine&#8230; looking to make some $$ and being very hardlined about the copyrights. </p>
<p>To me the appeal of USG is that it seems to have a life of its own, and is being generated by people who mostly want to share their point of view with the world.</p>
<p>I think this aproach of paying for content could be usefull, but needs to be looked at carefully, because this could burst a very good bubble that has been built up over the years for USG.</p>
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